Changing the way our revenue is made.

Materic E-Commerce System

UX Research • User Interface • Wireframes • Information Architecture • Prototypes

Problem Statement

Problem: Materic’s sales process was built for long-term contracts, not urgent or self-serve purchases. Customers could not browse products, access technical specifications clearly, or request quotes online without entering a multi-call sales pipeline. This friction caused lost leads, delayed purchasing, and poor digital conversion—especially for time-sensitive buyers.

Goal: Design and launch a self-service e-commerce experience that allows users to:

  • Discover materials quickly

  • Evaluate complex technical specs independently

  • Request quotes or purchase without sales intervention

Success meant reducing sales friction while preserving technical depth and business trust.

Role
Solo UX Researcher · UX Designer · Digital Marketer

Company
Materic

Date
June 2023 - September 2023

My Role & Ownership

As the sole UX and marketing specialist, I owned the project end to end:

  • User research (interviews, surveys, lead analysis)

  • Information architecture & UX strategy

  • Visual design, motion, and prototyping

  • Lead-generation and funnel optimization

  • Cross-functional collaboration with engineers and commercial leadership

This was a 0→1 product initiative with no existing e-commerce infrastructure.

Research & Key Insights

Methods

  • 22 interviews with lost prospects (Q1–Q2 2023)

  • Follow-up survey (17 responses)

  • Analysis of inbound digital leads (Jan–July 2023)

Findings

  • 60%+ of users abandoned due to sales process friction

  • Core pain points:

    • No online purchasing or instant quote capability

    • Confusing, sales-dependent workflows

    • Multiple calls with different stakeholders

  • 32% of inbound leads explicitly requested instant quotes or online availability

Insight

Users were ready to buy—but the system required them to wait. The mismatch between urgency and process directly blocked conversion.

Key Design Decisions

1. Self-Service Without Oversimplification

Tradeoff: Reduce sales dependence without stripping technical depth.
Decision: Design product pages that prioritize scannable specs first, with deeper documentation accessible without leaving the flow.

2. Multiple Conversion Paths, Not a Single CTA

Tradeoff: Some users want to buy immediately; others need approval or validation.
Decision: Offer parallel actions—purchase, request quote, or contact—without forcing a single funnel.

3. Hierarchy Over Minimalism

Tradeoff: Clean UI vs. information density for academic users.
Decision: Favor clarity and hierarchy over minimal layouts, using typography, spacing, and sectioning to support dense content.

4. Sales as Support, Not a Gatekeeper

Tradeoff: Maintain sales relationships while removing bottlenecks.
Decision: Design the experience so sales becomes optional assistance, not a required step.

Design Solution

I designed a full e-commerce flow from scratch, including:

  • Product Catalog

  • Product Detail Pages

  • Cart

  • Checkout

Design Principles

  • Technical clarity for academic and research audiences

  • High-legibility typography for complex specifications

  • Brand-consistent visual system

  • Responsive layouts across devices

  • Clear progression from discovery → decision → action

Low Fidelity Wireframe

Color Palette

Prototype

Final Designs for Product Catalogue and Product Pages

Outcome & Impact

  • Enabled users to evaluate and act without sales delays

  • Reduced friction for urgent and short-cycle buyers

  • Captured demand previously lost to slow turnaround times

  • Created a scalable digital sales foundation for future growth

Business Impact (Directional):

  • Improved lead quality by aligning with user intent

  • Reduced early-stage sales dependency

  • Positioned Materic for modern B2B purchasing behavior

(Post-launch metrics were tracked internally.)

Final Designs for Product Catalogue and Product Pages

What This Case Study Demonstrates

  • Strategic use of user research to justify business change

  • Strong product judgment under constraints

  • Ownership of a complex 0→1 system

  • Ability to translate technical products into usable experiences

  • Collaboration with engineers and commercial stakeholders to balance feasibility, clarity, and business goals

Why This Matters

This project shows how UX can remove friction not by simplifying the product—but by respecting the user’s urgency, intelligence, and context. The result was a system that served both users and the business without compromise.